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If you want to record/stream with other tools, make sure you never max out your GPU load (so never play without a FPS limit and make sure, that limit is low enough, so that your ingame FPS never drop below that limit and adjust ingame details accordingly, so the GPU load stays under 95%). On the other hand, the other tools also do resizing+scene compositioning with filters and plugins etc., so of course there is additional CPU and GPU usage needed. That's why other programs that can use the NVENC encoder, will never runt as fast as Shadowplay. So there is almost no additional PCI-e bandwidth load, due to the direct low latency frame access via NVFBC/NVIFR and the encoding done via NVENC.Īll other programs need to access those frames via Framebuffer and Windows itself, so there is way more latency and highly increased traffic on the PCI-e bus. NV encoder chip communicates through that direct low latency access to encode the frames into a video stream
XSPLIT PREMIUM VS OBS SOFTWARE
direct low latency framebuffer access (NVFBC and NVIFR) that is not accessible for other programs, other than Nvidia Software no real scene compositioning/rendering needed (but also no real customization possible)
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Shadowplay has the following advantages, over other software: There is no way, to reach the performance of Shadowplay with any 3rd party software.
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